To equip pupils to use their skills and creativity in computing to understand and change the world. Computing has links with mathematics, science and design and technology and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.
Pupils are taught how to stay safe online through e safety lessons incorporated into computing lessons and as separate lessons as part of the PSHE curriculum
Characteristics of a Programmer:
Using and Applying English and Maths within Computing:
Demonstration of skills taught within focused English lessons such as
Demonstration of skills taught within focused Maths lessons such as
Teachers set high expectations for every pupil. They plan challenging work to enable all pupils to make good progress regardless of their academic ability or background. We expect all children to make good progress albeit from different starting points.